Depriving the body of the nutrients it requires as part of heavily unhealthy diets can have serious detrimental effects, and weight lost in this manner has been shown in some studies to be unsustainable, since the weight is often regained in the form of fat (putting the participant in a worse state than when beginning the diet). Furthermore, particularly when exercising in conjunction with dieting, maintaining a good diet is important, since the body needs to be able to support its metabolic processes and replenish itself. Excessive weight loss can also be due to dehydration, which is unhealthy. Losing more than 2 pounds a week will likely involve muscle loss, which in turn lowers BMR, since more muscle mass results in higher BMR. It is inadvisable to lower calorie intake by more than 1,000 calories per day, as losing more than 2 pounds per week can be unhealthy, and can result in the opposite effect in the near future by reducing metabolism. It is important to remember that proper diet and exercise is largely accepted as the best way to lose weight. For example, if a person has an estimated allotment of 2,500 calories per day to maintain body-weight, consuming 2,000 calories per day for one week would theoretically result in 3,500 calories (or 1 pound) lost during the period. As such, in order to lose 1 pound per week, it is recommended that 500 calories be shaved off the estimate of calories necessary for weight maintenance per day. 1 pound, or approximately 0.45 kg, equates to about 3,500 calories. This value is multiplied by an activity factor (generally 1.2-1.95), dependent on a person's typical levels of exercise, in order to obtain a more realistic value for maintaining body-weight (since people are less likely to be at rest throughout the course of an entire day). The value obtained from these equations is the estimated number of calories a person can consume in a day to maintain their body-weight, assuming they remain at rest. The three equations used by the calculator are listed below: Of these equations, the Mifflin-St Jeor Equation is considered the most accurate equation for calculating BMR with the exception that the Katch-McArdle Formula can be more accurate for people who are leaner and know their body fat percentage. The Katch-McArdle Formula is slightly different in that it calculates resting daily energy expenditure (RDEE), which takes lean body mass into account, something that neither the Mifflin-St Jeor nor the Harris-Benedict Equation do. The Mifflin-St Jeor Equation also calculates BMR, and has been shown to be more accurate than the revised Harris-Benedict Equation. It was revised in 1984 to be more accurate and was used up until 1990, when the Mifflin-St Jeor Equation was introduced. The Harris-Benedict Equation was one of the earliest equations used to calculate basal metabolic rate (BMR), which is the amount of energy expended per day at rest. This Calorie Calculator is based on several equations, and the results of the calculator are based on an estimated average. Related: BMI Calculator | Body Fat Calculator | Ideal Weight Calculator The following converter can be used to convert between Calories and other common food energy units.
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NET 1.1, doesn't run multiple instances, has several translations. Installer: optimized, correctly checks for.Provincial borders added for Canada, municipal borders added for Norway and Sweden.Forum provides help from the WorldWind community. High-resolution terrain and imagery is retrieved from remote servers automatically as needed, while enabling developers to include their. Organizations around the world use WorldWind to monitor weather patterns, visualize cities and terrain, track vehicle movements, analyze geospatial data. Web WorldWind provides a geographic context complete with terrain, and a collection for shapes for displaying and interacting with geographic or geo-located information in 3D and 2D in any modern web browser. WorldWind allows application developers to quickly and easily create interactive visualizations of geographical information in a 3D planetary context. Leveraging Landsat satellite imagery and Shuttle Radar Topography Mission data, World Wind lets you experience Earth terrain in visually rich 3D, just as if you were really there. Now interprets new worldwind://wmsimage= URI format Get Started shows you how to download and run WorldWind Java Features describes WorldWind Javas. WorldWind is a planetary globe 3D engine. Rating 4.0 (150 votes) Add to Watch List Publisher's Description World Wind lets you zoom from satellite altitude into any place on Earth.Scripting capability added, based on 1.0 specification (Tom Gaskins, NASA: ).Place finder: fast search with index generator, columns, favorites, history, GPX coordinate import/export.Camera: added planet gravity, camera banking, field-of-view, and axis lock options.New community Landsat7 mirror dataset from.Significant user interface improvements, including tile download indicator If this is your first visit, be sure to check out the FAQ by clicking the link above.Navigation is automated with single clicks of a mouse as well as the ability to type in any location and automatically zoom into it. Additional guides and features can be accessed though a simplified menu. All one needs to control World Wind is a two button mouse. Particular focus was put into the ease of usability so people of all ages can enjoy World Wind. It was designed to be easy to use, and the only control needed is a two button mouse. World Wind allows any user to zoom from satellite altitude into any place on Earth, leveraging high resolution LandSat imagery and SRTM elevation data to experience Earth in visually rich 3D, just as if they were really there. World Wind lets a user zoom from satellite altitude into any place on Earth, automatically selecting appropriate resolution satellite imagery and elevation data to create aerial views or views of flying across the world in any direction. Look across the Andes, into the Grand Canyon, over the Alps, or along the African Sahara. World Wind lets you zoom from satellite altitude into any place on Earth. When the sketch was translated into a three-dimensional model, the team felt that it looked too slim and anime-inspired, and Lehto asked for a bulkier character design that felt more like a walking tank. Shi Kai Wang was later hired as a concept artist, who created a sketch that became the basis for Master Chief. When game studio Bungie began developing Halo: Combat Evolved (2001), the design of Master Chief was led by art director Marcus Lehto with support from artist Robert McLees. While publications have praised how the narrative allows players to inhabit the character, others have criticized him as under characterized.Ĭharacter design Shi Kai Wang's preliminary sketch of the Master Chief in Halo: Combat Evolved Art direction The character has received a generally positive reception for his character design. The Master Chief has been seen as a mascot for Halo and the Xbox brand. In spin-off media, he is portrayed by different voice and physical actors, most notably Pablo Schreiber in the 2022 live-action Halo TV series. In the video games, the character is voiced by former disc jockey Steve Downes, who based his performance on Bungie's description calling for a man of few words, similar to Clint Eastwood. The designers intended for players to be able to project their own intentions into the character, and thus reduced his voiced lines and concealed his appearance under his armor. The Master Chief is a towering supersoldier known as a " Spartan", trained from childhood for combat. The character also appears in spin-off Halo media such as the 2012 film Halo 4: Forward Unto Dawn, the 2022 Halo television series, and several graphic novels and books. Also known as Master Chief Petty Officer John-117, the character first appeared in the 2001 video game Halo: Combat Evolved, a military science fiction first-person shooter that became a long-running game series. 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